About this course

Nine modules, an hour of material and an hour of hands-on work each, which is three days end to end.

Safety and the cell first, then the controller, the programming pendant and the security levels, which on a Motoman decide what you are even allowed to change, and are the first thing that stops a new user in their tracks.

Jogging and coordinate systems, then tool data and user frames. As on any robot, the tool centre point and the frame are what every taught position depends on, so the course spends real time on setting them and on proving they are right.

Then INFORM: creating a job, MOVJ, MOVL and MOVC, position level and play speed, forward and reverse checking, editing steps safely, I/O and job flow instructions, and finally alarms, backup and restore.

What you work through

Modules

  1. 1

    Robot safety and the cell

    Robot hazards and cell safeguarding, the enable switch and emergency stops, security levels, and the teach-mode rules that keep you safe at the pendant.

    Available now 10 slides ~60 min 60 min lab
  2. 2

    The Motoman system and the programming pendant

    Controller, manipulator and pendant, the key layout and screen structure, operating modes, and the security levels that decide what you are allowed to change.

    Available now 8 slides ~60 min 60 min lab
  3. 3

    Jogging and coordinate systems

    Joint, cartesian, tool and user coordinate jogging, speed selection, and understanding which frame the robot is moving in before you press anything.

    Available now 8 slides ~60 min 60 min lab
  4. 4

    Tool data and calibration

    Setting up a tool file, calibrating the tool centre point, and checking it, because every position you teach afterwards depends on it being right.

    Available now 8 slides ~60 min 60 min lab
  5. 5

    User frames

    Creating a user frame against the fixture so positions follow the part, and re-teaching a frame instead of a whole job when the fixture moves.

    Available now 6 slides ~60 min 60 min lab
  6. 6

    Teaching a job in INFORM

    Creating a job, MOVJ, MOVL and MOVC, position level and play speed, teaching and modifying steps, and running the job at reduced speed.

    Available now 9 slides ~60 min 60 min lab
  7. 7

    Checking, editing and testing a job

    Forward and reverse check, modifying and inserting steps, editing safely on a live job, and testing a path before anyone runs it in automatic.

    Available now 9 slides ~60 min 60 min lab
  8. 8

    I/O and job flow

    Digital I/O instructions, JUMP and LABEL, CALL, timers and arithmetic, the instructions that turn a taught path into a working cycle.

    Available now 8 slides ~60 min 60 min lab
  9. 9

    Alarms, backup and restore

    Reading and clearing alarms, what the common ones are actually telling you, and backing up and restoring a controller so a failure is not a rebuild.

    Available now 9 slides ~60 min 60 min lab

Lab times are approximate: they are a guide to how long the hands-on part usually takes, not a limit. You can ask for more lab time whenever you need it.

About this course and the hardware

All nine module decks for this course are written and can be read now. Each one teaches its procedures as an illustrated sequence of pendant screens and keystrokes: what is on the display at each step, and which key or soft key comes next, so the material can be followed without a teach pendant in your hands.

What is not here yet is the robot. There is no hardware and no simulator for this brand in the lab, so the hands-on hour listed against each module cannot be booked and the knowledge checks are still being written. Reading a procedure is not the same as having done it, and this course does not pretend otherwise.

Written against the DX200 generation. NX100, DX100 and YRC1000 controllers differ in pendant and screen detail; the INFORM language and the method carry across.